As of V1.3, SODE uses folders outside of the simulator’s root folder. Per default, SODE installs into C:\Program Files (x86)\12bPilot\SODE for the main module files and the mandatory SimObject container called “SODE_DYN”. It contains the “Environmental Data Probe” and is an integral part of a basic SODE installation with many other SimObjects depending on it.

C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\SODE_DYN

For your implementation, the SimObject containers go to a common folder:


Those SimObjects are defined as Category=Viewer in their sim.cfg.

All objects you are going to use or create will be of category „Viewer“. It is recommended to place your models in the existing SODE common folder at “ProgramData“. If you want to use an other path, make sure that this path is listed in the fsx.cfg (FSX) or in the simobjects.cfg (P3D).

For details concerning the structure of a SimObject container, refer to the FSX SDK, as this guide only highlights the basic ideas.