The SimObject Display Engine (SODE) enables FSX/P3D scenery developers to control the display of their objects depending on certain conditions and/or triggers.
The software is released as “Donationware“. Feel free to donate if you like this module. You may use the module in commercial projects, a donation in this case is highly appreciated. Thank you!
SODE is written in C++ and compiled with the GNU Compiler Collection “gcc”.
Key Features:
- Jetway Control System
- Conditional display and animation, including separation planes
- Triggerable display and animation
- Controllable animation
- Variable-driven rotation
Implementation ideas:
- Seasonal display of objects
- Windsocks
- User triggered opening of hangar doors (no more frequency dialing!)
- PAPI
- Runway Lighting with advanced logic (low visibility, daytime)
- Custom Jetways
- etc…
License
SimObject Design EngineĀ is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.