SODE and Prepar3D v4

I am happy to announce that SODE is working with version 4 of Prepar3d. The SimObjectAnimationModule.dll was ported to 64-bit and a mechanism has been introduced to support simulator specific models, e.g. you can have a scenery object that was compiled using the latest P3D v4 SDK only be loaded by SODE when P3D v4 is launched.

More on this and all the other fixes and improvements hopefully next week.