V1.3.4: Minor enhancements and a couple of bugs fixed

This release finally handles the detection of FSX:Steam Edition correctly in both single and parallel installation setups.

For developers, this version adds the already introduced “IgnoreFilterRadius” flag also to triggerable animations. Also belonging to the animation system, two additional part visibility flags are added that signal the end state of the forward and reverse running triggered animation.

For more detail about the minor fixes, refer to the Change Log. Also note that I have fixed a bug in the Jetway SDK creator script (see post below).


Outlook: I will now concentrate on adding “non-standard” jetway types, i.e. those with fixed legs and T-shaped structures.

Jetway SDK 1.3 Correction

If you have downloaded the V1.3 of the Jetway SDK and you are using gmax to build the model, please re-download the SDK, because it contained the wrong script files. This is now corrected and included in the SDK package and the wheels should now be animated.

[EDIT] July 6, 2016: I have fixed another issue with the stair angle calculation. Please recompile your jetway model with the latest scripts.