This release has been tested with the new Prepar3D v3.4 for compatibility.
V1.4.0 now supports two new jetway types (fixed leg and T-shaped bridge), see them in action here https://youtu.be/uPhzJ2R3RxM and here https://www.youtube.com/watch?v=sUG19dF7uaw. I still need to finalize the SDK scripts for the scenery developers.
Through a collaboration, I have been able to create some fixed leg type jetways for a upcoming commercial scenery and they work nicely. Also, the new types are supported by GSX (same protocol as for “standard” jetways).
Thanks to various user reports/feedback, a couple of bugs could be solved including the jetway head rotation bug that has survived throughout several SODE versions! Thanks for reporting and your continued support!
A complete listing of all changes can be found in the changelog.
Commercial developers: If you don’t have the man-power to implement SODE jetways into your sceneries yourself, I am open to offer my jetway creation service to you. I have collaborated already with various payware scenery developers and several airports with SODE jetways were released already.
I have developed a workflow that enables me to create SODE jetways for all platforms relatively fast.
If you are interested, leave a message via the e-mail address found here: Contact.