- This topic has 2 replies, 2 voices, and was last updated 3 years, 11 months ago by OPBrit.
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21. May 2020 at 19:44 #4482OPBritParticipant
Hello I have tried following the trouble shooting guide but with little succsess. I am stumped as to what the issue is so please forgive me if the solution is simple. please find attatched the log.
[20:35:14.237] INFO : SODE Version ‘1.7.0’
[20:35:14.237] INFO : Targetting Platform [P3Dv5]
[20:35:14.238] DEBUG SODE.SETTINGS : All Settings successfully read.
[20:35:14.238] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=0; SecMenuHotKey=NONE
[20:35:14.238] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; PrimaryHotKey=1
[20:35:14.238] DEBUG SODE.SETTINGS : Current Settings (3) -> AircraftStateTriggeredAutoDockingEnable=0
[20:35:14.238] DEBUG SODE.SETTINGS : Current Settings (4) -> AIDetection=0; AIJetwaySound=0
[20:35:14.238] DEBUG : Initializing Text Menus…
[20:35:14.238] DEBUG : Initializing Seasonal Object Handler…
[20:35:14.238] DEBUG : Initializing SimObject Lists…
[20:35:14.238] DEBUG : Initializing QuadTree…
[20:35:14.238] DEBUG : Initializing Sound Engine…
[20:35:14.251] INFO SODE.SOUNDENGINE : SoundEngine initialized.
[20:35:14.251] DEBUG : Initializing Sim Bubble…
[20:35:14.251] DEBUG : Initializing AI Monitor…
[20:35:14.251] DEBUG : Initializing IK Solver…
[20:35:14.251] DEBUG : Initializing Jetway Handler…
[20:35:14.251] DEBUG : Initializing VDGS Handler…
[20:35:14.251] DEBUG : Initializing GateNumberBox Handler…
[20:35:14.251] DEBUG : Initializing Injection Handler…
[20:35:14.251] DEBUG : Initializing LinkedSimObject Handler…
[20:35:14.251] INFO : ‘VDGS Pack’ is not found/installed!
[20:35:14.251] DEBUG : Start Main Initialization!
[20:35:14.251] DEBUG : Trying to read Settings from SimObjectsDisplayEngine.ini file…
[20:35:14.252] DEBUG SODE.SETTINGS : All Settings successfully read.
[20:35:14.252] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=0; SecMenuHotKey=NONE
[20:35:14.252] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; PrimaryHotKey=1
[20:35:14.252] DEBUG SODE.SETTINGS : Current Settings (3) -> AircraftStateTriggeredAutoDockingEnable=0
[20:35:14.252] DEBUG SODE.SETTINGS : Current Settings (4) -> AIDetection=0; AIJetwaySound=0
[20:35:14.252] DEBUG : Trying to find Custom Configuration files…
[20:35:14.252] DEBUG SODE.XML : Finding SDX CFG Files…
[20:35:14.252] DEBUG : Trying to build SimObject List out of Custom Config files…
[20:35:14.252] INFO SODE.XML : No SDX Files found! Lists are empty.
[20:35:14.252] DEBUG : Trying to find XML Definition files…
[20:35:14.252] DEBUG SODE.XML : Finding XML Files…
[20:35:14.252] DEBUG : Trying to build SimObject List out of XML definition files…
[20:35:14.252] WARN SODE.XML : No XML Files found! Lists are still empty.
[20:35:14.252] DEBUG : List generated! Trying now to insert into QuadTree…
[20:35:14.252] DEBUG : QuadTree populated with SimObject references.
[20:35:14.252] DEBUG : Trying to generate Aircraft Parameter Map from the INI file…
[20:35:14.262] DEBUG SODE.ACFTPARAMS : Door Parameters read for 32 ICAO Aircraft Types.
[20:35:14.262] DEBUG : SDX/XML/INI Handling done! Start FS Processing…
[20:35:14.262] DEBUG : Build internal SimObject map!
[20:35:14.263] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\ProgramData\Lockheed Martin\Prepar3d v5\simobjects.cfg’
[20:35:14.264] DEBUG SODE.FOLDERMANAGER : ‘C:\Users\callu\AppData\Roaming\Lockheed Martin\Prepar3d v5\simobjects.cfg’ does not exist! Extraction of SimObject Paths not performed…
[20:35:14.264] DEBUG SODE.FOLDERMANAGER : Extracting Add-On Package Paths from ‘C:\ProgramData\Lockheed Martin\Prepar3d v5\add-ons.cfg’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\Program Files (x86)\12bPilot\SODE\P3Dv5\add-on.xml’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Found relative subfolder definition ‘..\data\SimObjects’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : > Adding SimObject Path ‘C:\Program Files (x86)\12bPilot\SODE\data\SimObjects’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : > Adding SimObject Path ‘C:\ProgramData\12bPilot\SODE\SimObjects’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\Sim-wings Barcelona Professional V5\add-on.xml’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\Ecosystem\MKSTUDIOS\MK_Lisbon4\add-on.xml’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘E:\Program Files (x86)\add-on.xml’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\Users\callu\Documents\Prepar3D v5 Add-ons\FsDreamTeam Exclude\add-on.xml’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\Users\callu\Documents\Prepar3D v5 Add-ons\FsDreamTeam Addon Manager\add-on.xml’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : > Adding SimObject Path ‘C:\Program Files (x86)\Addon Manager\Simobjects\Misc’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : > Adding SimObject Path ‘C:\Program Files (x86)\Addon Manager\Simobjects\PBR’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\ESSA Stockholm Arlanda Airport\add-on.xml’
[20:35:14.266] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\Global BASE Pack\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\Global openLC Europe\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\Global TerraFlora v2\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\Global Trees HD\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\LDDU Dubrovnik Airport\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\LEBB Bilbao Airport\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\LOWI Innsbruck Airport\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\Orbx Libraries\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘D:\ORBX Library\p3dv5\Orbx ObjectFlow\add-on.xml’
[20:35:14.267] DEBUG SODE.FOLDERMANAGER : Extracting Add-On Package Paths from ‘C:\Users\callu\AppData\Roaming\Lockheed Martin\Prepar3d v5\add-ons.cfg’
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\FlyTampa\Libraries\add-on.xml’
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\FlyTampa\Copenhagen\add-on.xml’
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\Users\callu\Documents\Prepar3D v5 Add-ons\Envtex\add-on.xml’
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\Users\callu\Documents\Prepar3D v5 Add-ons\FSUIPC6\add-on.xml’
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\Users\callu\Documents\Prepar3D v5 Add-ons\EPWA Warsaw Chopin Airport X\add-on.xml’
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from ‘C:\Users\callu\Documents\Prepar3D v5 Add-ons\UK2000 Stansted Xtreme\add-on.xml’
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : SimObjects container paths extracted!
[20:35:14.268] DEBUG SODE.FOLDERMANAGER : Starting SimObjects container scan…
[20:35:14.269] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Airplanes\’
[20:35:14.273] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Airplanes\’
[20:35:14.843] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Avatars\’
[20:35:14.846] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Avatars\’
[20:35:14.846] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Rotorcraft\’
[20:35:14.846] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Rotorcraft\’
[20:35:14.851] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\GroundVehicles\’
[20:35:14.890] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\GroundVehicles\’
[20:35:14.901] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Boats\’
[20:35:14.926] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Boats\’
[20:35:14.928] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Animals\’
[20:35:14.929] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Animals\’
[20:35:14.929] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Misc\’
[20:35:14.957] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Misc\’
[20:35:14.960] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Submersible\’
[20:35:14.961] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Submersible\’
[20:35:14.961] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Weapons\’
[20:35:14.972] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Weapons\’
[20:35:14.973] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Countermeasures\’
[20:35:14.974] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Countermeasures\’
[20:35:14.974] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\’
[20:35:14.976] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\’
[20:35:14.976] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘C:\ProgramData\12bPilot\SODE\SimObjects\’
[20:35:14.976] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘C:\ProgramData\12bPilot\SODE\SimObjects\’
[20:35:14.976] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘C:\Program Files (x86)\Addon Manager\Simobjects\Misc\’
[20:35:14.978] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘C:\Program Files (x86)\Addon Manager\Simobjects\Misc\’
[20:35:14.978] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in ‘C:\Program Files (x86)\Addon Manager\Simobjects\PBR\’
[20:35:16.434] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in ‘C:\Program Files (x86)\Addon Manager\Simobjects\PBR\’
[20:35:16.435] INFO SODE.FOLDERMANAGER : SODE SimObjects Map Building completed. Size=749
[20:35:16.435] DEBUG : Initializing Internal Sounds…
[20:35:16.435] DEBUG SODE.FSPROCESS : Setting up Process Watchdog…
[20:35:16.435] DEBUG : ### All Initialization Done! ###
[20:35:16.435] DEBUG SODE.FSPROCESS : Trying to connect to FS…
[20:35:16.437] DEBUG SODE.FSPROCESS : Connected to FS!
[20:35:16.437] WARN SODE.FSLOOP : No SimObjects inside Lists! SODE runs in ‘External Jetway Triggering Mode’ only…
[20:35:16.437] DEBUG SODE.FSPROCESS : Entering FS Dispatch Loop.
[20:36:09.478] INFO SODE.FSLOOP : ### SODE connected to Simulator ###
[20:36:09.478] DEBUG SODE.FSLOOP : SimState query…Running=0
[20:36:09.478] INFO SODE.FSLOOP : Successfull Registration of Reserved Key ‘s’ -> ‘Tab+S’
[20:36:09.478] INFO SODE.FSLOOP : Creating Top-Menu structure…
[20:36:09.478] INFO SODE.FSLOOP : Top-Menu created.
[20:37:02.254] DEBUG SODE.FSLOOP : Initialize Position after SimStart Event!
[20:37:02.286] DEBUG SODE.ACFTEXITS : No Custom Data Found for ‘E:\Program Files (x86)\Lockheed Martin\Prepar3D v5\SimObjects\Airplanes\F-35A\’. Using original aircraft.cfg exit data!
[20:37:51.439] FATAL SODE.WATCHDOG : Sim Process running test failed!
[20:37:51.440] DEBUG SODE.FSPROCESS : Cleaning up Memory…
[20:37:51.442] DEBUG SODE.FSPROCESS : Removing Top-Menu structure…
[20:37:51.442] DEBUG SODE.FSPROCESS : Closing Connection to FS.
[20:37:51.542] INFO : Terminate SODE.23. May 2020 at 10:35 #449012bPilotKeymasterInspecting the log, I can see that there are no configuration files loaded (xml), so SODE has nothing to do/display and just runs idle.
Those config xml files usually get installed by the airport installer or their scenery configurator.
All I can say is that SODE runs fine from an installation viewpoint. It is just missing input data to work with.
23. May 2020 at 10:54 #4493OPBritParticipantIt’s ok a full reinstall of the sim fixed whatever the issue was but cheers for replying
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