AI Detection ….

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This topic contains 2 replies, has 2 voices, and was last updated by  vadriver 1 day, 23 hours ago.

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  • #2819

    vadriver
    Participant

    Jefferey

    A quick question …… FSDT jetways @ KLAS for example do not move to AI whereas @ FB’s KSFOHD they do.

    Is this because FSDT does not include the required SODE models etc. in SODE’s ProgramData folder ?

    It disappoints me that the above occurs because it is not a performance hit that Umberto suspects in P3Dv4 … in FSX yes.

    Any advice to have those FSDT jetways connect (now that they are also being added elsewhere by GSX2) would be  appreciated.

    Thanks John

     

    #2838

    12bPilot
    Keymaster

    Hey John,

    Jetways injected by GSX are not supported for AI detection. That’s because I don’t want to interfere with externally injected jetways since I don’t have control over them. I leave the entire triggering and control to the external app (GSX), SODE just drives the animation on request.

    #2849

    vadriver
    Participant

    Jeffery

    Thanks for the note …… not unexpected though & disappointing to hear (given your SPM has the option for AI detection)

    I am losing interest in GSX1 given this & its incompatibility with “aircraft state” autodock. At least with FB, T2G,LVFR airports, it is manageable.

    Thanks for SODE  .. John

     

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